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HPR4650: Playing Civilization V, Part 12

Hosted by Ahuka on 2026-05-29 01:00:00
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Antoine says: #2 Thanks!

RE: hpr4650::2026-05-29 Playing Civilization V, Part 12 by Ahukafrom the series Computer Strategy Games.
00:14:30 Listen in ogg, opus, or mp3 format.
Hey, Dear Ahuka, Thanks, Help'd understanding!

Antoine says: Puppetting and Happiness

RE: hpr4650::2026-05-29 Playing Civilization V, Part 12 by Ahukafrom the series Computer Strategy Games.
00:14:30 Listen in ogg, opus, or mp3 format.
If I could ask: why pupeting other States (City-states) reduces internal happiness? Could it be explained by the perception of wasting internal resources for power, without benefits to the population?
If I could note: marvelous exclusive little Building for Austria, the Coffee House!: increases in 25% the generation of Great People! This tells a lot about the reality of coffeee! (or about the perception of the developers.)
Here is a non-player. The size of the episodes, and the cadence, make them a pleasure to learn even without prior knowledge.
It. Thanks, Ahuka!

Kevin O'Brien says: That's the algorithm

RE: hpr4650::2026-05-29 Playing Civilization V, Part 12 by Ahukafrom the series Computer Strategy Games.
00:14:30 Listen in ogg, opus, or mp3 format.
Itihnk the main reason is that the algorithm at the heart of the game reduces Happiness both as your population goes up and as the number of cities goes up. Now I can tell a story about how large, sprawling empires tend to not pay attention to the desires of average citizens, and that might be plausible, but my recollection is that Rome did reasonably well for a few centuries nonetheless.

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